local monster1 = {x=32778, y=31167, z=10, name="War Golem"}
local monster2 = {x=32781, y=31167, z=10, name="Hellspawn"}
local monster3 = {x=32784, y=31168, z=10, name="Demon"}
local monster4 = {x=32788, y=31167, z=10, name="Nightmare"}
local monster5 = {x=32783, y=31169, z=10, name="Plaguesmith"}
local monster6 = {x=32785, y=31170, z=10, name="Betrayed Wraith"}
local monster7 = {x=32781, y=31170, z=10, name="Hellspawn"}
local monster8 = {x=32782, y=31169, z=10, name="Betrayed Wraith"}
local azordata = {x=32783, y=31169, z=10, name="Azerus the Deathless"}
function doSpawnMonster(monster)
local pos = {x=monster.x ,y=monster.y , z=monster.z}
return doSummonCreature(monster.name, pos)
end
function doAzorChange(azor)
local pos = getCreaturePosition(azor)
doRemoveCreature(azor)
local azor = doSummonCreature("Azerus", pos)
setGlobalStorageValue(2395894, azor)
end
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(isCreature(getGlobalStorageValue(2395894)) == FALSE) then
doSpawnMonster(monster1)
doSpawnMonster(monster2)
doSpawnMonster(monster3)
doSpawnMonster(monster4)
doSpawnMonster(monster5)
doSpawnMonster(monster6)
doSpawnMonster(monster7)
doSpawnMonster(monster8)
local azor = doSpawnMonster(azordata)
setGlobalStorageValue(2395894, azor)
addEvent(doAzorChange, 1000 * 60 * 5, azor)
else
return FALSE
end
return TRUE
end